Monkey Island creator Ron Gilbert isn't interested in making another 2D adventure game, despite having brought the series ...
Most humans like games. But what are games, exactly? Not in a philosophical sense, but in the sense of “what exactly are their worky bits, so we know how to make them?” [Raph Koster] ...
Vibe coding sounds effortless, until it isn't. Building a full iPhone app with Claude Code showed me why baby steps, backups, and testing matter.
If you’ve ever tried learning Blender from scratch as I have, you know just how brutal the learning curve can be. I spent ...
The big developers don't want to hire a bunch of people and then fire them when the work comes to an end. They can just ...
GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. Vampire Survivors creator Luca Galante discusses new game Vampire ...
In the summer of 2012, ROUTINE was revealed at the largest video gaming convention in the world Gamescom, but after well over a decade later it has yet to make it into the hands of players. In the ...
Drew Swanson is a Features Article Editor from the Pacific Northwest of the United States. He is a lifelong gamer with a passion for a variety of genres. A connoisseur of everything from JRPGs and ...
The Analogue 3D is the N64 at its absolute best. It delivers flawless FPGA accuracy, gorgeous HDMI output, and a premium build that makes your old cartridges feel special again. But it also exposes ...
It feels like generative AI is everywhere in game development—a Google survey estimated 87% of game developers are using it ...
The Oscar race for visual effects is down to 20. With multiple sources confirming to Variety, the list of finalists includes a mix of anticipated blockbusters and franchise entries, with major studios ...